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Robert deLaguna

Back End Engineer
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About me

Back-End Developer who thrives in environments that require adaptability, problem-solving, learning, and helping others to learn. I am interested in building the kind software that people and companies have been waiting for. When someone is using their everyday programs, at home or at work, and they say "This is great, but why didn't they...(insert missing feature)". I want to be on a team that listens to that and says "Well let's build it".

I transitioned to tech from the Manufacturing industry. I was a production supervisor for Panasonic out at the Gigafactory in Sparks, NV. My time spent working with various production oriented softwares, delving in to discover new ways to optimize workflow and limit inventory loss, is what first ignited my desire to learn more about software in general. Now I am looking to take those skills and experiences to an industry that has no limit to what it can produce.

Preferred locations

  • Reno, NV
Open to other locations and/or remote work

Previous industries

  • Electrical/Electronic Manufacturing

Skills

  • ActiveRecord
  • Continuous Integration
  • GitHub
  • GitHub Projects
  • Heroku
  • LinkedIn
  • Mentorship
  • PostgreSQL
  • Postico
  • Postman
  • Rails
  • RSpec
  • Ruby
  • Slack
  • Software Architecture
  • SQL

Currently learning

  • C
  • CSS3

Projects

EncounterSim

EncounterSim

Project scope time 24 hours
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Tools Used

  • ActiveRecord
  • Continuous Integration
  • GitHub
  • GitHub Projects
  • Heroku
  • HTML5
  • PostgreSQL
  • Postman
  • Rails
  • RSpec
  • Ruby
  • Slack
  • User Authentication
  • Visual Studio

EncounterSim is a Rails application, worked on by 4 developers. It allows a User to select a group of characters and returns data based on simulated combat outcomes, utilizing the D&D 5th Edition ruleset. Through this project we learned to coordinate a team to efficiently develop an app from just an idea. We learned to implement Oauth and Magic Links for additional login options. My focus was primarily the backend structure and coding the combat simulation.

Code Repository
Screenshot detail for project EncounterSim

Analog

Analog

Project scope time 48 hours
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Tools Used

  • AWS S3
  • Bootstrap
  • CircleCI
  • Heroku
  • Postman
  • Rails
  • React
  • Redux
  • Ruby
  • Tailwind

Analog is a project management app that lets you organize tasks, upload files and writes notes with collaborators. It's backend is a Rails app while the frontend is Javascript. This application was the result of 6 developers, 4 specialized in back end development and 2 in front end. The primary learning goal was to work with unfamiliar languages and stretch techs. For this project we implemented service oriented architecture and web sockets. I focused on implementing a whiteboard in javascript and connecting it to the backend through a web socket.

Code Repository
Screenshot detail for project Analog