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Jesus Quezada-Guillen

Back-End Engineer
Pronouns he/him
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About me

Software Developer, former lead machinist in the manufacturing industry, enjoyed designing, developing and implementing programs and applications that respond to customer needs and provide innovative solutions to common problems. Improved existing code to add new developments, debugging and testing improvements and re-designing of some tasks. Worked closely with customer service and quality assurance team to optimize products and ensure products continue to satisfy customer needs and stay updated. Most recently, I’ve been able to pursue my passion for programming by successfully completing an accredited online coding program. One of my goals is to work in a great team where we can learn from each other and take the team to the next level.

Preferred locations

  • Chicago, IL
  • Austin, TX
Open to other locations and/or remote work

Previous industries

  • Mechanical or Industrial Engineering

Skills

  • Android
  • Atom
  • Engineering Management
  • Git
  • GitHub
  • Heroku
  • HTML5
  • iOS
  • Kotlin
  • PostgreSQL
  • Rails
  • RSpec
  • Ruby
  • Slack
  • SQL
  • Swift

Currently learning

  • Django
  • Java
  • Python

Projects

Mesh

Mesh

Project scope time 150 hours
Collaborators Profile picture for Genevieve Nuebel Profile picture for Ben Fulton Profile picture for Jessica Justice Profile picture for Nikki Petersen

Tools Used

  • Heroku
  • PostgreSQL
  • Python
  • Rails
  • RSpec
  • Ruby
  • Travis

Mesh is a platform to standardize and organize feedback for programming schools and bootcamps alike. Students are able to easily retrieve and reflect upon past feedback to better improve for the future. Instructors are able to leave feedback on a student project which notifies the student via Mesh's email service.

Launch the App Code Repository
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Level

Level

Project scope time 60 hours
Collaborators Profile picture for Joseph Budina Profile picture for Andrew Johnston Profile picture for Jake Volpe Profile picture for Ben Fulton Profile picture for Kris Litman Profile picture for Kyle Schulz Profile picture for Khoa Nguyen

Tools Used

  • Bootstrap
  • CSS3
  • Heroku
  • HTML5
  • PostgreSQL
  • Rails
  • RSpec
  • Ruby
  • Travis

There are plenty of sites to showcase any type of art that you the artist want to showcase, LEVEL is more focused on generating collaboration and human interaction between artists themselves to further their art. LEVEL was made with the idea of connecting artists to artists, you can showcase some of your work and view curated galleries of other artist's work so the community can have a feel for each other's work and how/why you'd want to collaborate with each other. LEVEL concentrates just as much on what work you want to showcase as much as it does connecting you to other artists so that as a community you can grow with other artists together.

Code Repository
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