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Blake Saylor

Back-End Engineer
Pronouns he/him
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About me

I can still remember my first introduction to coding -- learning VBA so that I could figure out the best items for my characters in World of Warcraft back in 2007. Ever since then, I've been using software to help solve problems and automate tasks.

After completing a degree in Petroleum Engineering, I worked in the Oil & Gas industry for a number of years collaborating with diverse teams all across the country and world. In my most recent position I used R, SQL, and Python to help quantify and develop solutions for reducing engine emissions on drilling rigs. Through this position, I rediscovered my love for coding and decided to quit my job and jump into it full time.

In May 2022 I started the Backend Engineering program at Turing School of Software and Design. Though difficult, this program has reinforced my interest in development, allowing me to grow my skills and empowering me to make actionable change in the industry and world.

In my free time you can catch me outdoors hiking 14ers or rock climbing, or inside playing video games with friends (even World of Warcraft, 16 years later!).

I'm excited to start my career and continue to "level up" as a Software Engineer. Please reach out if you have any questions about my experience, previous projects (https://www.github.com/blakesaylor), or just want to connect. Bye!

Preferred locations

  • Denver, CO
  • Portland, OR
  • Austin, TX
  • Seattle, WA
  • International
Open to other locations and/or remote work

Previous industries

  • Oil & Energy
  • Management Consulting

Skills

  • Bootstrap
  • Continuous Integration
  • Git
  • GitHub
  • Heroku
  • PostgreSQL
  • Rails
  • Redis
  • RSpec
  • Ruby
  • SQL

Currently learning

  • Python

Projects

Squadfinder

Squadfinder

Project scope time hours
Collaborators Profile picture for Tom Fettig Profile picture for Nicholas Liggett Profile picture for Michael Koulouvaris Profile picture for Anna Spitz Profile picture for Thomas Turner Profile picture for Wesley Miranda

Tools Used

  • Continuous Integration
  • CSS3
  • Heroku
  • HTML5
  • PostgreSQL
  • Rails
  • Redis
  • RSpec
  • Ruby

Welcome to SquadFinder! This is an app made for video gamers who want to join up with other gamers to play the games that they love. Log in or create a profile, build a personalized list of your video games, and schedule times to play with friends who own similar titles! Our application gets all of our data from our back-end API, which sources the video game data from RAWG -- a video game database that has over 800,000 video games, so our users will be able to find whatever games they like to play, on whichever platform they prefer.

This application was my team's final Capstone Project for Turing School of Software and Design. It was built in 2 weeks by a 7 person team made up of 3 front-end students and 4 back end-students.

Code Repository
Screenshot detail for project Squadfinder
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Wetective

Wetective

Project scope time hours
Collaborators Profile picture for Brenna Stuart Profile picture for Rue Zheng Profile picture for Jared Hardinger Profile picture for Cory Bethune

Tools Used

  • Bootstrap
  • Continuous Integration
  • CSS3
  • Docker
  • Heroku
  • HTML5
  • PostgreSQL
  • Rails
  • User Authentication

Leveraged Service Oriented Architecture to create a Ruby on Rails application. Wetective consumes the FBI and Google Maps APIs to create an easy-to-use interface for aiding in bringing information and justice to unsolved crimes.

Launch the App Code Repository
Screenshot detail for project Wetective
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